Sunday, April 27, 2014

stuck in the middle of an alley closing in on all sides (orchestral fade out)

mixes 2-5 have been replaced. mix 6 has been retained to represent the "original track", as it is the closest of the mixes to what i was hearing as i was scoring it. but to keep with my posting format, i need to record today as the day that a new mix, mix 7, was rendered.

mix one, that is the fully modern vst mix, should be up very shortly. i'm toying with upping mixes that contain no guitars and/or mixes that contain only guitars. conversely, i may just upload the cpr file as a part of the download so people can play with it. customizable sound founts may even be the future of music, or some other meaningless vague projection that probably isn't true because people couldn't seriously be bothered.

this is just played through the orchestral preset of bandstand, with the caveat that the drivers are very poor (forcing the machine to miss things faster than an 1/8th note). the bass part was definitely written for electric bass, but it sounds neat through an orchestral haze, doesn't it?

written in early 2001. rendered and modified on apr 27, 2014.

stuck in the middle of an alley closing in on all sides (directmusic mix)

played through winamp on a sb live! through directmusic and captured in a sound editor.

written in early 2001. initially rendered feb 11, 2014. re-rendered due to shift in instrumentation on apr 27, 2014.

stuck in the middle of an alley closing in on all sides (bandstand mix)

i downloaded bandstand for the drums because the way i wrote the track required something that would read general midi through channel 10 and this isn't really how cubase normally works. bandstand is basically a way to play old midi files through vst by emulating a wavetable card in software, so this qualifies as a different card mix.

written in early 2001. initially rendered feb 11, 2014. re-rendered due to shift in instrumentation on apr 27, 2014.

stuck in the middle of an alley closing in on all sides (m-audio mix)

played through winamp on an m-audio delta and captured in a sound editor.

written in early 2001. initially rendered feb 11, 2014. re-rendered due to shift in instrumentation on apr 27, 2014.

stuck in the middle of an alley closing in on all sides (soundblaster mix)

those numbers can get confusing as they change to accommodate new ups. i often number them myself, but i'm not totally sure how many mixes this is going to have, yet. i suppose i'll have to stop at 74 minutes.

this is an update of the primitive card mix to include the new wind section instead of the arpeggiated guitars. they're all updated now except the vst mix, which i'm going to need to do something about the drums as well, on second thought....

there may be a few more, but, as i just said, i don't know the sequence.

when i do, i'll number. and they'll post through rss....

written late 2000 & early 2001. initially rendered feb 11, 2014. re-rendered due to shift in instrumentation on apr 27, 2014.



there may be a few more, but, as i just said, i don't know the sequence.

when i do, i'll number. and they'll post through rss....

stuck in the middle of an alley closing in on all sides (original mix)

played through winamp on a sb live! and captured in a sound editor. this is what the track sounded like on playback as i was composing it. note that the background guitar parts have not yet been converted to wind instruments.

written in early 2001. rendered feb 11, 2014 from the unmodified original midi track. defined as "original" on april 27, 2014.